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1pseftis edited this page Aug 28, 2025
·
1 revision
🔧 Configuration
GameModifiers-Reloaded comes with flexible configuration.
📂 Files
ModifierConfig → Handles modifier defaults.
ConVarModifiers → Defines console variables for modifiers.
⚙️ Example Config
// Example
modifier_name ExampleConfigModifierName
modifier_description This is an example description...
supports_random_rounds false
// List incomatible modifiers like so.
// incompatible_modifiers [modifiername1, modifiername2 etc.]
// Add console variables bellow that will be active for the duration of this modifier.
// NOTE: When activated modifiers will apply these console variable changes, on removal they will be rolled back to the pre-modified value.
//
// Example:
// sv_cheats 1
// sv_enablebunnyhopping 1
// Bellow this point all console variable changes wil be executed for each client on modifier activation and reset to default value on removal.
// These are limited to Cvars that are marked as replicated OR exist on the server for now.
Client: