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lightfield botanist edited this page Nov 28, 2022
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With neural rendering computer graphics and vision might be heading for the moment where we can see and remove some limiting assumptions about what it is about. Some disjoint pieces may just fall into place: Computer graphics and vision now have a shared framework.
Overview and papers:
- TLDR: Nerf in 10 slides
1) Understanding Neural rendering (START HERE)
2) Nerf (radiance fields) basics, frameworks and real world uses
3) Nerf for 3d mapping: aka Google live view and Apple Fly around
4) Nerf Editing: Relighting, mesh extraction, scene segmentation
5) Generative Nerfs: Text to nerf
7) Related fields (Photogrametry, LIDAR, SLAM etc)
- Getting hands on: Google colab setup for NVIDIA Instant Nerf, so you can try before buying a new gpu Step by step
- Hands on: Representing plants as Nerfd
- Code experiments: NVIDIA research libraries and papers
- Hands on: Representing plants as Nerf