Is there an existing issue for this?
Describe the bug
Referring to this post in the forum: https://forum.gdevelop.io/t/experimental-save-feature-doesnt-preserve-linked-objects/76108/2
Objects link connections do not persist between loading and saving state.
Any logic that relies on linked objects will break when game is loaded from state.
Steps to reproduce
Create a link using two objects
Use Save State
Use Load State
Logic relying on links no longer work
GDevelop platform
Desktop
GDevelop version
5.6.265
Platform info
Details
OS (e.g. Windows, Linux, macOS, Android, iOS)
OS Version (e.g. Windows 10, macOS 10.15)
Browser(For Web) (e.g. Chrome, Firefox, Safari)
Device(For Mobile) (e.g. iPhone 12, Samsung Galaxy S21)
Additional context
No response
Is there an existing issue for this?
Describe the bug
Referring to this post in the forum: https://forum.gdevelop.io/t/experimental-save-feature-doesnt-preserve-linked-objects/76108/2
Objects link connections do not persist between loading and saving state.
Any logic that relies on linked objects will break when game is loaded from state.
Steps to reproduce
Create a link using two objects
Use Save State
Use Load State
Logic relying on links no longer work
GDevelop platform
Desktop
GDevelop version
5.6.265
Platform info
Details
OS (e.g. Windows, Linux, macOS, Android, iOS)
OS Version (e.g. Windows 10, macOS 10.15)
Browser(For Web) (e.g. Chrome, Firefox, Safari)
Device(For Mobile) (e.g. iPhone 12, Samsung Galaxy S21)
Additional context
No response