Skip to content
4tubborn edited this page Jul 23, 2026 · 2 revisions

Notes

Terminology

Term Explanation
Targeted block The block that the player is aiming at when using the selection stick
Root The text display that carries all block/item displays of the structure as its passengers

Execution Details

Create structures

  • All valid blocks transform into block/item displays and they ride on the root entity - text display.

Tick

  • The rotation of the root is always towards the south, which is the default rotation of entities.
  • The morphed player has the entity tag block-morph.in_morph. Please use the api#Predicates to check whether the player is morphed.

Blockify structures

  • Block/Item displays will first attempt to destroy the block at the targeted position before placing the new block.

Data

Block Tags

  • #block-morph:disallowed_candidates:

(Unused) Other blocks that probably need to be invalid in structures.

Scoreboard Tags

  • root:

block-morph.root

  • block/item displays:

block-morph.visual

Clone this wiki locally