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[2.0-26.1] Reconnect

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@59xa 59xa released this 29 Mar 11:58
· 1 commit to dev since this release
3567d17

This version bumps the mod to 2.0 (as it should've been the moment NeoForge was supported lol). This also adds a new feature called command payloading! (#5)

How to use?

User can add command payloads using the following signatures:

  • /reconnect execute <command> or
  • /reconnect execute delay [time] <command>

User can add a command payload with or without forward slash, for example:

  • /reconnect execute lobby bedwars or
  • /reconnect execute /lobby bedwars

Payload interval

User is given an option to add a delay to their payload call, delay time can be defined by seconds (s), minutes (m), and/or ticks (t).
For example: /reconnect execute delay 5s lobby

Additional information

  • User is notified through overlay message whether the command payload is being executed
  • User is also notified when the mod finishes executing the command payload

Restrictions

  • Inaccessible for the reconnect button
  • Payload recursion is not allowed
    • This means the user is not allowed to do the following: /reconnect execute reconnect execute reconnect, this for example throws an error feedback