This version bumps the mod to 2.0 (as it should've been the moment NeoForge was supported lol). This also adds a new feature called command payloading! (#5)
How to use?
User can add command payloads using the following signatures:
/reconnect execute <command>or/reconnect execute delay [time] <command>
User can add a command payload with or without forward slash, for example:
/reconnect execute lobby bedwarsor/reconnect execute /lobby bedwars
Payload interval
User is given an option to add a delay to their payload call, delay time can be defined by seconds (s), minutes (m), and/or ticks (t).
For example: /reconnect execute delay 5s lobby
Additional information
- User is notified through overlay message whether the command payload is being executed
- User is also notified when the mod finishes executing the command payload
Restrictions
- Inaccessible for the reconnect button
- Payload recursion is not allowed
- This means the user is not allowed to do the following:
/reconnect execute reconnect execute reconnect, this for example throws an error feedback
- This means the user is not allowed to do the following: