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Musically Synced Animations

Corey Bertelsen edited this page Mar 9, 2020 · 2 revisions

Creating Musically-synced animations in Unity

Unfortunately I'm out sick today, but I wanted to share a few scripts that will help with any kind of musically-synchronized gameplay: animations!

If you aren't familiar with Unity's Animation system, it can be a bit strange to get your head around it. I'll make a separate page that will be review for most of you, just detailing how I made the simple animations in this project.

The Basic Rhythm Game Project now has a scene called "Distracting Rhythm Game" - open this up, hit play and lets look at what's happening.

We now have some "Distracting Dancing Objects" that pulse in time with the beat. A few cubes and a few sprites. Some go slow, some go faster, but all of them are synchronized in time with the beat.

Open up the Animation Window (Window > Animation > Animation; CTRL+6 or Command+6) and click on one of the Distracting Dancing cubes

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