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v1.3.1: Cost increase variables

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@9thCore 9thCore released this 31 Dec 13:40
· 15 commits to main since this release

A relatively minor update that allows setting and reading from: Transmission cost increase, Symptom cost increase, Ability cost increase. These dictate if the costs of their respective trait types will increase, upon evolving one. (they're a boolean/flag, so traits can't be set to increase by e.g. 3 or 4)