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Releases: AAces17/EquilinoxAPClient

EquilinoxAP v0.1.2

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@AAces17 AAces17 released this 25 Oct 04:38

Changelog

Game mod

  • Censor server password in the popup console window and the APEqLog.log file
  • Save slot data in world save file
    • This helps in the scenario where you load an existing world but can't connect to the server. Before, the game couldn't remember slot data and would just use default settings until a connection could be established.
  • Reformat how the mod version is saved in the game save files, and save the mod version on which the multiworld was generated
    • The latter is not actually used right now, but will be the next time a major feature is added to try and maintain backwards compatibility.

.apworld

  • Fix error where "Evolve Camel" goal completion was in logic immediately
  • Scale logically required DP amounts for evolution and size checks by the species' tier

Updating the Mod

View the Setup Guide on the Github repository.

This update is compatible with worlds generated on any v0.1.x.

EquilinoxAP v0.1.1

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@AAces17 AAces17 released this 17 Oct 05:50
3ce9e93

Changelog

Game mod

  • Replace main menu logo with custom AP logo
  • Replace in-game notification icon with colored AP icon
  • Replace AP toolbar menu icon with white AP icon
  • Remove the game dev's email from the crash message -- crashes with the mod installed are my problem, not theirs

.apworld

  • None

Updating the Mod

View the Setup Guide on the Github repository.

This update is compatible with worlds generated on v0.1.0.

EquilinoxAP v0.1.0

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@AAces17 AAces17 released this 15 Oct 04:44
201230a

Equilinox AP v0.1.0 Beta Release!

View the Setup Guide on the Github repository. Currently, only Windows is supported.

Current Features:

  • Evolution Checks
  • Task Checks
  • Species Size Checks
  • Species Unlock Items
  • Two Goal options: Evolve a Camel, or Complete Every Task
  • DP options in YAML
  • Connection info saved in the save file

Known Issues:

  • On pages with multiple text input fields, you click the icon that looks like a pen in a square to edit the field. You then need to click it again to stop editing that field before editing the next text field. This happens because I am using the game's built-in text field object, which does not automatically deselect when you select a different one (because in the vanilla game, there are never 2+ text fields in the same menu). This is something I'd like to fix because it is kind of annoying, but it doesn't break anything. Since it will likely be somewhat involved to actually fix, it'll be left as-is for now.
  • Certain characters in a world (save file) name stop the game from loading the world properly. I know of "-" and "." breaking things, so if you put these in the "World Name" field, it just removes them before creating the world. If you create a world that later will not show up in the "load world" menu, send me the world save file and I'll take a look at it (see the readme.md for instructions on how to do this, in the Reporting Issues section).
  • There are currently no Archipelago logos/icons in game. I plan to add them in a future update, replacing the rainbow circle currently used.
  • Deathlink is not currently supported. If you have ideas for what deathlink would look like in this game, feel free to share in the Equilinox thread in the AP discord server.

For more information, see the README.