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Verdant

Synposis

A personal project where I am developing a game using c# and react as the fullstack archicture. I have plans to use the godot for the game engine once I have studied it.

Genre and Description

A fantasy RPG game that is based on a tabletop game that I have personally designed in the past as as play-by-post.

Logs

17.06.2026

19.06.2026

  • Implemented finite state machine pattern for the player.
    • added idle and walking states.

21.06.2026

  • Tile Maps and Terrain
    • Added camerabody to the player
    • Adjusted the direction logic

26.06.2026

  • Reorganized the godot project structure.
  • Added attack animation and shadow to the player
    • Added attack audio clip

27.06.2026

  • Added HitBoxes for Placeholder Plants and "HurtBox" for Player

01.07.2026

  • HurtBox fixes

07.07.2026

  • Auto Camera Limits

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