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Stabilize callbacks and reusable banners

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@AGulev AGulev released this 27 Jul 07:50
· 1 commit to master since this release
285c8a3
  • Preserve an existing callback when unityads.initialize() receives no callback or nil.
  • Safely destroy the previous Lua callback when registering a replacement.
  • Add banner width and height to EVENT_LOADED and EVENT_DID_SHOW.
  • Report banner dimensions in Defold screen pixels on Android and iOS.
  • Keep Android banner views attached while hidden to prevent Unity OMID from accessing a destroyed WebView.