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AINative Studio v2.0.0 - Major Release

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@urbantech urbantech released this 16 Jan 02:59
· 13 commits to main since this release

AINative Studio v2.0.0 - Major Release

πŸŽ‰ Major Improvements

This is a major release with significant improvements to stability and the complete rebranding from Void Editor to AINative Studio.

✨ Key Features

  • Complete Rebranding: Full transition from Void Editor to AINative Studio
  • TypeScript Fixes: Resolved all compilation errors for v2.0.0
  • Enhanced Stability: Critical bug fixes and performance improvements
  • Updated Dependencies: CI/CD workflows now use Node.js 20
  • macOS Builds Fixed: Resolved week-long build issues affecting macOS installers

πŸ› Bug Fixes

  • Fixed critical FS module imports in browser code
  • Resolved Google-auth-library minification issues
  • Fixed React component TypeScript declarations
  • Fixed Skills CLI import paths and exports
  • Fixed service interface imports in test files
  • Added proper null safety and type annotations
  • Fixed macOS build pipeline: Added compatibility exports for test files
  • Fixed macOS runner issues: Updated to use supported GitHub Actions runners

πŸ”§ Technical Details

TypeScript Errors Fixed:

  • React component TypeScript declarations (8 errors)
  • React mount function signatures (4 errors)
  • Skills CLI import paths and exports (11 errors)
  • Common module import patterns (3 errors)
  • Service interface imports (35 errors)
  • Null safety and type annotations (3 errors)
  • Git operations module exports (10 errors) - NEW in this build

πŸ“¦ Available Builds

macOS (Apple Silicon / ARM64) - ⚠️ SIGNED BUT NOT NOTARIZED

  • DMG Installer: AINativeStudio-darwin-arm64-signed.dmg (199 MB)
    • Code signed with Developer ID
    • Not notarized - requires right-click > Open on first launch
    • Drag and drop installation
    • For M1/M2/M3/M4 Macs
  • ZIP Archive: AINativeStudio-darwin-arm64-signed.zip (142 MB)
    • Alternative installation method
    • Extract and copy to Applications folder

Windows ARM64

  • User Setup: AINativeStudio-UserSetup.exe (recommended for single user)
  • System Setup: AINativeStudio-SystemSetup.exe (for all users)
  • Both installers are signed and include ZIP archives

macOS (Intel x64) - ⚠️ SIGNED BUT NOT NOTARIZED

  • DMG Installer: AINativeStudio-darwin-x64-signed.dmg
    • Code signed with Developer ID
    • Not notarized - requires right-click > Open on first launch
    • Drag and drop installation
    • For Intel-based Macs
  • ZIP Archive: AINativeStudio-darwin-x64-signed.zip
    • Alternative installation method
    • Extract and copy to Applications folder

πŸš€ Installation

macOS Apple Silicon (M1/M2/M3/M4)

  1. Download AINativeStudio-darwin-arm64-signed.dmg
  2. Open the DMG file
  3. Drag "AINativeStudio.app" to Applications folder
  4. On first launch, right-click and select "Open" to bypass Gatekeeper

Alternative (ZIP):

  1. Download AINativeStudio-darwin-arm64-signed.zip
  2. Extract the ZIP file
  3. Move "AINativeStudio.app" to Applications folder

Windows ARM64

  1. Download either User Setup or System Setup
  2. Extract the ZIP file
  3. Run the installer executable

πŸ“ SHA256 Checksums

All artifacts include .sha256 files for integrity verification:

  • AINativeStudio-darwin-arm64-signed.dmg.sha256
  • AINativeStudio-darwin-arm64-signed.zip.sha256

⚠️ Important Note About macOS Notarization

The macOS builds in this release are code signed but not notarized due to pending Apple Developer Portal agreements. This means:

  • The applications are authenticated and signed with a valid Developer ID
  • On first launch, you must right-click the app and select "Open" to bypass Gatekeeper
  • After the first launch, the app will open normally
  • Full notarization will be completed once Apple Developer agreements are renewed

πŸ™ Acknowledgments

This release includes comprehensive TypeScript fixes, macOS build pipeline repairs, and stability improvements to provide a better development experience.

Special Note: This release resolves the week-long TypeScript compilation issues that prevented macOS installers from being built. Code signing succeeds, but notarization requires Apple Developer Portal agreement renewal.


Full Changelog: v1.1.0...v2.0.0