Releases: AIRsLight/ClashOfRim
Releases · AIRsLight/ClashOfRim
Release list
0.3.4-dev.1066e169
Development build warning:
This build is published from the dev branch for testing. It may contain unfinished or unstable changes. Most players should use the latest stable release from the main branch unless they are helping test or report issues.
Current development changes
- Authoritative world baseline: new players receive the server's complete world substrate, preventing divergent world generation when all players use the same baseline.
- Storyteller and difficulty synchronization: server storyteller, custom difficulty, and threat-scale settings are now enforced after snapshot loading, lightweight world refreshes, and live baseline updates.
- Compatibility and configuration: registered mod settings are checked consistently; configuration differences are shown separately from file differences. You can either use a server-scoped configuration overlay or write the server configuration into local
Configfiles before restarting. - Multiplayer session startup: new colonies now release the world-entry gate before map play begins, allowing automatic login and the initial snapshot upload to start normally.
- Snapshot and remote-world reliability: improved snapshot metadata, remote map projection, player colony/site handling, and stale session cleanup.
- Trading and transfers: expanded support for stateful items, animals, mechanoids, pawn-related payloads, and best-effort fallback data for unsupported item state.
- World state compatibility: improved ideology ownership and remote faction projection, language-aware world feature catalogs, and gravship colony relocation handling.
- Server persistence: growing server registries use structured SQLite tables, with explicit versioned migration tooling instead of implicit legacy-data conversion.
- Server diagnostics: normal snapshot downloads no longer emit misleading raid cleanup warnings.
- Safer offline accounts: unknown account names now require explicit registration and password confirmation. Failed authentication can no longer claim the initial administrator role or mutate world-session state.
- Session recovery: interrupted in-game sessions can reconnect from the disconnect dialog without forcing an immediate return to the main menu when recovery is safe.
- Raid settlement pipeline: raid settlement now runs through a durable asynchronous queue with idempotent recovery, compatibility-editor failure handling, and clearer server diagnostics instead of blocking snapshot uploads.
- Raid defense behavior: restored defender activation, defense-point patrol movement, hidden-trap triggering, guard-team arrival notices, and server-side raid cooldown administration.
- Delivery feedback: delivered items and pawns are tracked as typed delivery events, and arrival letters point to the actual spawned targets when available.
- Transfer safety: gifts, trades, and pawn/item transfers share a centralized preprocessing policy that rejects unsafe references while preserving supported stateful content.
- Cross-language sessions: language differences are shown in the compatibility overview and can be acknowledged explicitly; landmark and ideology synchronization now preserve shared identity more reliably across languages.
- Interface safeguards: multiplayer controls remain hidden outside active sessions, login fields support Tab navigation, dangerous administrator actions are visually distinguished, and selection controls use consistent labels.
0.1.2-main
Automated build for main (151459b).
0.1.1-main
0.1.1
Compatibility
- Biotech: preserves reproductive-source ownership for ovum and embryo transfer. Parent placeholders now keep the original pawn global identity and resolve to the correct player proxy faction instead of being rebound to the receiving player's faction.
- Biotech: adds reproductive-source trade metadata support for fertility-related items so embryo and ovum flow can retain parent/gene source context across server events.
- HAR / third-party compatibility: includes the current compatibility package build and metadata updates, keeping the packaged compatibility mod aligned with the main release.
Packages
- Main client mod
- Third-party compatibility client mod
- Network server for Windows x64 and Linux x64
0.1.0-main
Automated build for main (dccc638).