Releases: AInine9/DragonSwordTreasureRadar
Releases · AInine9/DragonSwordTreasureRadar
Release list
v1.6.2
v1.6.1
v1.6
- Improves save-state selection and recovery while the game rewrites its save database.
- Adds treasure-type labels and colors, plus a height indicator for the nearest treasure.
- Adds configurable text scaling for treasure labels and debug coordinates.
- Correctly resolves metadata for duplicate save IDs using marker coordinates.
- Adds treasure override aliases and ignore rules for known duplicate or inaccessible records.
- Improves world-map transition recovery and marker responsiveness.
Contributed by @xiaofei-dev
v1.5
- Adds uncollected treasure markers to the world map with pan and zoom tracking.
- Shows the overlay only while the game is the foreground application.
- Preserves existing config.lua values during updates.
- Improves full-map performance and radar state reliability.
v1.4
Changes
- Restored collected-chest filtering for DragonSword: Awakening 1.0.4.
- Added automatic detection of the relocated save database key reference.
- Reduced periodic stutter by caching save metadata and refreshing SQLCipher data in the background.
- Reduced UE4SS processing by indexing treasure coordinates into nearby spatial cells.
- Reduced unnecessary overlay polling and redraws.
v1.3
Changes
- Added optional diagnostics controlled by
debug_logginginconfig.lua. - Added save-state and overlay geometry diagnostics for troubleshooting.
- Prevented duplicate overlay processes.
- Refactored the overlay and installer into focused source files.
- Reduced unnecessary processing and improved resource cleanup.