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SCUM Modding Studio 3.3.0

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@ALLAWI32 ALLAWI32 released this 16 Oct 22:41
· 3 commits to main since this release

SCUM Modding Studio 3.3.0 — the big second update: new tools and many fixes, a lot of them straight from community reports.

New

  • Spawns page with the game's 2D island map: categories (vehicles, zombies, NPCs, animals, players), pick a sector or draw/resize your own area, choose exactly what a zone spawns, make new spawn places (not clones), and find spawners stuck under the ground.
  • Economy in two views — Numbers (traders, prices, fame) and Code (your EconomyOverride.json, checked as you type). Import your server's economy file; every value editable.
  • Craftables: pick ingredients in 3D from any item in the game, Build vs Craft-to-bag, and a crafted bed/chest/lamp behaves like the real thing.
  • Vehicles studio on a cloned vehicle: import textures, materials per part (gold, chrome, matte…), decals, and move/swap parts.
  • Smoother Map: a far view that draws the game's own distant models, forests as impostor cards in the distance, a Smooth switch and a render distance.
  • Settings › Graphics card: your GPU info, a one-click switch to a laptop's fast card, and a graphics-driver crash check (render level … --gl-debug). A near clip control for tight rooms.
  • Edit weapon values inherited from a parent. Place your own 3D models on the Map. Go to coordinates. Esc cancels a move. Axis views and wireframe. Load several levels at once and Isolate.

Fixed

  • Cloned vehicles no longer crash the game after a restart. (Jenni, m7ammed)
  • Phantom fridges — a new Clean saved items tool removes what a deleted item spawner left in a world, without a wipe. (defolt_0999, O Piqueno)
  • AMD graphics cards: two real driver faults found and fixed; the studio no longer goes down on a graphics error. (Pheidian)
  • Trees and bushes no longer flicker after you delete or move them. (defolt_0999)
  • Rocks, shelves and cabinets no longer turn purple-blue on the Map. (seviscache, defolt_0999)
  • Copied lights, fire, smoke and Niagara effects no longer break the level. (seviscache)
  • The server no longer crashes from a joining player. (taishan_song)
  • Setup refuses the dedicated server's Paks folder as the game folder. (Markus6789)
  • Update errors shown in full; the console opens after errors; the gallery finds every item. (seviscache)
  • Safer exports, map textures, spawns, economy and more — see CHANGELOG.md.

A few smaller features (per-item craftable pictures, bunker holes, bridge railing collision, vehicle tattoos, NPC patrols) are coming in the next update.

Thanks to everyone who reported and tested: defolt_0999, seviscache, Pheidian, Jenni, m7ammed, igor8802, CwHedgehog, O Piqueno, Qraox, taishan_song, Markus6789, HexTer, thezombie_97, Blondiiile.