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SCUM Modding Studio 3.3.0
SCUM Modding Studio 3.3.0 — the big second update: new tools and many fixes, a lot of them straight from community reports.
New
- Spawns page with the game's 2D island map: categories (vehicles, zombies, NPCs, animals, players), pick a sector or draw/resize your own area, choose exactly what a zone spawns, make new spawn places (not clones), and find spawners stuck under the ground.
- Economy in two views — Numbers (traders, prices, fame) and Code (your
EconomyOverride.json, checked as you type). Import your server's economy file; every value editable. - Craftables: pick ingredients in 3D from any item in the game, Build vs Craft-to-bag, and a crafted bed/chest/lamp behaves like the real thing.
- Vehicles studio on a cloned vehicle: import textures, materials per part (gold, chrome, matte…), decals, and move/swap parts.
- Smoother Map: a far view that draws the game's own distant models, forests as impostor cards in the distance, a Smooth switch and a render distance.
- Settings › Graphics card: your GPU info, a one-click switch to a laptop's fast card, and a graphics-driver crash check (
render level … --gl-debug). A near clip control for tight rooms. - Edit weapon values inherited from a parent. Place your own 3D models on the Map. Go to coordinates. Esc cancels a move. Axis views and wireframe. Load several levels at once and Isolate.
Fixed
- Cloned vehicles no longer crash the game after a restart. (Jenni, m7ammed)
- Phantom fridges — a new Clean saved items tool removes what a deleted item spawner left in a world, without a wipe. (defolt_0999, O Piqueno)
- AMD graphics cards: two real driver faults found and fixed; the studio no longer goes down on a graphics error. (Pheidian)
- Trees and bushes no longer flicker after you delete or move them. (defolt_0999)
- Rocks, shelves and cabinets no longer turn purple-blue on the Map. (seviscache, defolt_0999)
- Copied lights, fire, smoke and Niagara effects no longer break the level. (seviscache)
- The server no longer crashes from a joining player. (taishan_song)
- Setup refuses the dedicated server's Paks folder as the game folder. (Markus6789)
- Update errors shown in full; the console opens after errors; the gallery finds every item. (seviscache)
- Safer exports, map textures, spawns, economy and more — see CHANGELOG.md.
A few smaller features (per-item craftable pictures, bunker holes, bridge railing collision, vehicle tattoos, NPC patrols) are coming in the next update.
Thanks to everyone who reported and tested: defolt_0999, seviscache, Pheidian, Jenni, m7ammed, igor8802, CwHedgehog, O Piqueno, Qraox, taishan_song, Markus6789, HexTer, thezombie_97, Blondiiile.