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Releases: ANDRETRIPOL/notch-games

NotchBasket for Windows v3.1.0

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@ANDRETRIPOL ANDRETRIPOL released this 05 Aug 01:58

NotchBasket for Windows v3.1.0

  • Impact sparks: up to 14000 individually sized sparks per hard hit, with wide speed, temperature, and lifetime spread and diameter-dependent air drag — no more canned fan.
  • Realistic floor rolling: Coulomb friction converts sliding into rolling at bounces, rolling resistance brings the ball to a gradual stop, and spin stays locked to the rolling condition.
  • Concrete walls (density 2400 kg/m3, effectively infinite mass): normal bounce uses measured basketball COR ~0.78 plus a tangential friction impulse.
  • Fixed a basket counting when the ball entered the rim cylinder from below and fell back through the net.
  • Grabbing the ball mid-drop and cancelled grabs behave correctly.

Portable x64 executable, no installation, no .NET.

NotchBasket for Windows v3.0.0

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@ANDRETRIPOL ANDRETRIPOL released this 04 Aug 23:58

NotchBasket for Windows v3.0.0

  • Fire trail on maximum-power shots: buoyant flame particles, embers, and smoke (12,000-particle pool, 240 Hz physics).
  • Fire wraps the whole ball and goes out with sparks and smoke when it hits the floor, walls, backboard, rim, or net.
  • Backboard bounce uses the real FIBA tempered-glass mass (~66.7 kg) and a two-body impact impulse (F3 shows the impulse).
  • The ball can be grabbed while it is dropping in; a cancelled grab resumes the drop instead of freezing the ball.
  • MinGW/GCC build compatibility in addition to MSVC.

Portable x64 executable, no installation, no .NET.

NotchBasket for Windows v2.0.0

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@ANDRETRIPOL ANDRETRIPOL released this 02 Aug 23:54

NotchBasket for Windows v2.0.0

  • 24-second shot clock mode (press M or use the tray menu) — buzzer-beaters count.
  • The ball drops out from under the scoreboard when a session starts.
  • Real backspin in flight and correct rolling spin on the floor.
  • The net now shakes when the ball strikes the steel rim.
  • Ball is 30% larger; calmer colours and brighter aim-guide dots.
  • Fixed baskets not counting on diagonal or soft rim entries.
  • Single-instance guard: a second launch cannot stack a second ball.

Portable x64 executable, no installation, no .NET.

NotchBasket for Windows v1.0.0

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@ANDRETRIPOL ANDRETRIPOL released this 02 Aug 15:04
d8d6d7b

NotchBasket for Windows v1.0.0

Native C++20 desktop basketball for Windows 10/11 x64.

NotchBasket running over the Windows desktop

Download

Download NotchBasket-Windows-x64.exe from the Assets section below and
run it. There is no installer and no .NET dependency.

  • Size: 469 KiB
  • Architecture: Windows x64
  • SHA-256: 3C5D4D98DEBE215AA7F6FEA2016205BD4E234ED38A0A70B0928C542998DC03C8

Highlights

  • transparent desktop overlay with the original basketball visual
  • fixed 240 Hz physics, independent of monitor refresh rate
  • gravity and quadratic aerodynamic drag using SI constants
  • rim, board, floor, and boundary contacts
  • deformable 234-knot net with ball force feedback
  • current streak and saved best streak
  • the ball remains where it lands
  • pause button frees the rest of the desktop for other applications
  • no audio, network access, analytics, or installer

Source and physics details

The complete Windows source, build commands, formulas, constants, and honest
limitations are in
windows/NotchBasket.Native.

This community build is not digitally signed. Verify the SHA-256 value above
before running it; Windows may show an unknown-publisher or reputation warning.