ARMSX2 nightly 20260807 (06bb419db9)
Pre-release
Pre-release
Automated nightly build for community testing (unsigned).
Every download is named ARMSX2-nightly-DATE-COMMIT-PLATFORM, so builds
from different nights stay distinguishable after you have downloaded them.
- macOS arm64: macOS-arm64.tar.xz
- Linux arm64: Linux-arm64-4K-pages.AppImage on most distros, or the 16K one on Asahi Linux and other Apple Silicon kernels (run getconf PAGESIZE if unsure)
- Windows arm64: Windows-arm64.zip
- RetroArch on Linux arm64: Linux-arm64-libretro-core.tar.zst, a 4K-page build
- Bare-display kmsdrm handhelds: Linux-arm64-SDL-handheld.tar.zst, a 4K-page build (Rocknix and Batocera run compositors, so use the Qt AppImage there instead)
- Android: Android-arm64.apk, sideload it
- iOS: iOS-arm64.ipa, unsigned, sideload it
What's new
- iOS: shorten the longest comment blocks in the hack code
- iOS: assert the hack claim plumbing in tests
- iOS: pin the remaining hacks the database can override
- iOS: reset a hack's value when unpinning it
- iOS: let pinned hack rows work without manual mode
- iOS: make the per game sprite hacks tri state pickers
- iOS: refresh the hack note after a per game save
- iOS: write only the game's own hack claims to its file
- GS: fold base hack claims back in under a game file
Full changelog: nightly-20260806...06bb419