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MaliBridge v0.5.2

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@ASEbrahim ASEbrahim released this 20 Oct 23:12
· 7 commits to main since this release

MaliBridge v0.5.2

APK: DroidDeck-MaliBridge-v0.5.2.apk. It installs over v0.5.1 and keeps your data (Steam login and games). New here? See the install guide and Does my device work?

What's better

  • Resident Evil 2's flickering on the Tab S11 Ultra is fixed. Objects no longer blink in and out. It's on by itself for RE2 on the S11 Ultra's GPU (Mali-G925), nothing to set. I played it and saw no visual issues.
  • Pixel 8, 8a and 8 Pro: DirectX games should start now. Before, every DirectX game stopped before its first frame on these phones (NieR's "No Graphic Memory", Cuphead's error box, Dead Space). Thanks to jsphonorio and mimic-ops for the logs.
  • Steam's first download should finish. It no longer starts over when the app goes into the background, and a stalled connection gets retried instead of hanging.
  • Xiaomi XRing O3 should work. The self-test and Steam's window should get through now. Thanks again to tutu123321-eng and ttrnf.
  • Dimensity 9500 (Mali-G1-Ultra) should start cleanly. Some texture support was being turned off at start-up there by mistake.
  • Fewer repeat stutters in big games. Games like Resident Evil 2 should no longer redo the same work on every launch.
  • More reliable downloads, including from China. Runtime, package and Nightlies downloads retry and use mirrors, and when one still fails, it tells you why.
  • Older Mali phones should run DirectX 9-11 games again. If your phone's Vulkan is 1.1 or 1.2, DroidDeck Mali now picks a DXVK that still runs there. There's a setting to keep Proton's own.
  • RE Engine games should be less likely to hang a few minutes in (Resident Evil, Devil May Cry 5, Monster Hunter Rise).
  • Driver fixes for the Tab S10+ and S11 Ultra GPUs, and a faster bridge server.

Tested

  • Galaxy Tab S11 Ultra (Mali-G925): self-test 13 of 13; Resident Evil 2 (DX11) with no flicker, about 42 fps in the police station.
  • Galaxy Tab S10+ (Mali-G720), on a v0.5.2 test build: self-test 13 of 13; my usual games run as before (Celeste 60 fps, Stardew Valley 60, Risk of Rain Returns 60, Inscryption 77-91, Hollow Knight 64 in King's Pass, Cuphead and Hades well over 100 in the menus).
  • Pixel 8 / 8a / 8 Pro, XRing O3, Dimensity 9500 and the older Malis: built from your logs, not confirmed on a device yet. Please post in Device reports.

Known issues

  • Mali-G68 devices (Galaxy A16 5G, Tab S9 FE+) go black after the self-test. I need logs for this one, see #3.
  • Dark Souls II shows a black screen on the S11 Ultra (Mali-G925).
  • Resident Evil 2's DX12 version is too dark on the S11 Ultra. The DX11 version is fine.
  • Anti-cheat games (EAC and similar) are out of scope.
  • The ones from v0.5.1 are still open (The Witcher 3 on the G925, Just Cause 2, the CPU-bound games).

Attached file

  • DroidDeck-MaliBridge-v0.5.2.apk: DroidDeck Mali with MaliBridge built in (Android arm64), signed with MaliBridge's own key.
    SHA256: 82c22f8681d0ee8b0b21f189bbfe5d260ba31a87cca8f38965700faa6c125b47

Source for this release isn't published yet.