2026.08.40
Gem builds work again
The Gem Builds tab came up empty for anyone who did not launch the app from its own folder — a desktop shortcut, the installed build, a shell sitting somewhere else. The class dropdown was blank and the builds table never filled in.
The calculation engine was being built before the app had finished working out where it lives, so it looked for its data in whatever folder you happened to launch from and found nothing. It now waits until the app knows. The same dead reference was behind the Star Chart field in Calculators → Magic Find quietly refusing every code you pasted, so that works again too.
"None" for an ally now means none
Picking None in the ally dropdown quietly swapped in the best ally for your class — Starry Skyfire on magic, Scorpius on physical. The default setup was reporting roughly 23% more coefficient than the build it was actually describing. None is now the no-ally baseline it reads as, and the dropdown no longer lists that same entry a second time under its in-game name.
If you were relying on the old behaviour, pick the ally you want by name — the numbers you get will be the ones on screen.
Light keeps its decimals
Light was cut to a whole number while every other column rounded, so a build worth 12,684.5 light was both ranked and shown as 12,684. It rounds like everything else now, and to eight places with high precision on.
Fixed
- A Chloromancer health bonus that compared the wrong two things and so never once applied.
- Subclass names, descriptions and the 40,000 power tier are filled in across all eighteen classes.