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Releases: Adasha/proximity-effect

The nearly serious release

20 Aug 20:11

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  • Developed event model with ready, redraw and reflow events
  • Improved extended syntax to be more flexible (slight change to API as a result)
  • near and far args in addEffect can take an object with extra parameters
  • Added / made public getNodeData method
  • Internal improvements give greater flexibility and plays nicer with other instances
  • Squashed bugs, obviously

First beta release

10 Aug 09:09

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First beta release Pre-release
Pre-release
  • API stuff - hasEffect() & removeEffect()
  • target property works properly
  • Jitter not recalculated every time offsetX or offsetY is changed
  • Multiple ProximityEffects can be applied to the same nodes, but will override repeated style rules for now.
  • Internal architecture improvements

r3

01 Aug 13:18

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r3 Pre-release
Pre-release

Minor release to sync with npm publication. Not meant for production, but it's hardly going to screw much up if you do.

A few additions:

  • Basic event model ('redraw' on each update)
  • Rudimentary API efforts (don't get too attached)
  • Simplified constructor
  • Can optionally track arbitrary page element instead of mouse

Issues

  • Uses JS features not supported in some browsers
  • Tracking loses it in certain browsers under certain setups
  • Gets very slow when working with sufficient elements

2nd public release

08 Jul 12:23

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2nd public release Pre-release
Pre-release

Updated version number to reflect history of project. API still not locked.

Lots of new features:

  • Over 20 built-in effects
  • Can optionally add any CSS rule using extended syntax
  • Global and local offset properties
  • Jitter property
  • Invert property
  • Direction property
  • Accuracy property for performance boost
  • Now using proper workflows like a real developer
  • plus some other tweaks I've forgotten

Known issues:

  • Elements can disappear if transitioned off-screen
  • Accuracy not quite working as intended
  • Resizing page breaks centres
  • Slows down dramatically when elements>100 (Chrome is smoothest)

First public alpha

02 Jul 12:03
5c9e718

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First public alpha Pre-release
Pre-release

This is the first public alpha release. It has fully implemented effect handling but is lacking trigger types and some other intended features. Also bugs, probably. The API is not yet locked down and there is no proper documentation.