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C.E.L.L.S 0.5.14-beta

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@github-actions github-actions released this 12 Apr 22:16
· 116 commits to main since this release

Fixed

  • Fix some fields missing from the in-game config.
  • Fix severe performance regression in interface client sync: replace per-ItemStack GZIP compression with lightweight NBT encoding, and move indiscriminate client sync of all interfaces to only the one GUI the player has open.
  • Fix max slot size values under 1000 being silently discarded.
  • Fix /inspectSlots only showing the first detected capability instead of all of them.
  • Fix push/pull-card affecting all sides of a parts, instead of just the facing side.
  • Fix push/pull-card not registering containers at world start, in some cases.
  • Fix pull card voiding items after pushing to network.

Added

  • Add Universal Import/Export Interface, variants that combine all 4 types into 1.
  • Add config to switch interfaces to non-animated textures.
  • Add per-slot max capacity override.
  • Add message overlay system for in-game feedback (success/error/warning messages above the hotbar).

Changed

  • Change the slot display from "current" to "current / max", to show how full the slot is.
  • Change "flattened" config to categories
  • Change /inspectSlots to show all capabilities of a block sequentially instead of only the first match.