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Releases: Aedial/SuperMobTracker

Super Mob Tracker 1.5.4

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@github-actions github-actions released this 18 Oct 20:30

Added

  • Add support for external spawn hints for mobs that have a native biomes list (instead of only those without any native biomes). These hints are intended to correct or supplement the analyzed spawn conditions, instead of providing a complete replacement. As such, only the specified fields in the hint will override the analyzed values, and any omitted fields will retain their analyzed values.
  • Add flexible hints for External Spawn Hints. They accept a translation key in which placeholders ({}) will be replaced by the provided items, blocks, or entities (with tooltip + icon when applicable). This system replaces the previous summon, with more general and customizable support for various types of spawn hints.

Fixed

  • Fix some entities crashing because they were missing the loot table manager.

Super Mob Tracker 1.5.3

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@github-actions github-actions released this 02 Sep 23:09
1a893de

Changed

  • Sort dumped JEI loot by drop chance when selecting an item in JEI, instead of entity ID. This is usually more useful, to get an idea of which mobs to farm for a specific item. Full mobs list is still sorted by entity ID, and other ways only target a single mob, so they are unaffected.
  • Revert default config for useModelXRay, as it tends to blend in with the background at higher distances, which is when it is most useful. It can still be enabled in the config if desired.

Super Mob Tracker 1.5.2

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@github-actions github-actions released this 31 Aug 21:48

Changed

  • Sort dumped JEI loot by drop chance when selecting an item in JEI, instead of entity ID. This is usually more useful, to get an idea of which mobs to farm for a specific item. Full mobs list is still sorted by entity ID, and other ways only target a single mob, so they are unaffected.
  • Revert default config for useModelXRay, as it tends to blend in with the background at higher distances, which is when it is most useful. It can still be enabled in the config if desired.

Super Mob Tracker 1.5.1

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@github-actions github-actions released this 29 Aug 11:51
0a908c4

Fixed

  • Fix invalid JEI reloading after dumping loot tables.

Super Mob Tracker 1.5.0

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@github-actions github-actions released this 27 Aug 01:08

Added

  • Register the complete loot tables of every mob into JEI, via a static drops file. This file needs to be generated first, using the /smtlootdump command, which will create a zipped JSON file containing all the loot tables.
  • Add spawn conditions for (most) mobs of AoA/Aether/Fish's Undead/Ice and Fire/Erebus/Twilight Forest/Betweenlands, which didn't have any native biome spawn conditions before (due to custom spawn logic). Some may still be missing, you can PR them to the bundled spawn_hints.defaults.json file, or add them to your own spawn_hints.json file (in config).
  • Add parent inheritance support to external spawn hints so helper entries can reuse an existing parent entry instead of repeating the same conditions.
  • Add summon spawn reason support to external spawn hints, for mobs that are only spawned via item-based summoning. This makes spawn conditions clearer for the average user.
  • Make summon target lines interactive in the mob tracker: block targets now open JEI, and entity targets jump to the matching mob entry when available.

Super Mob Tracker 1.4.1

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@github-actions github-actions released this 12 Jul 18:43

Fix drop simulation failing with Alfheim 1.6

Fixes #17

Fixed

  • Fix drop simulation world creation failing with Alfheim 1.6 due to constructor-bypassed world lighting-engine initialization.

Super Mob Tracker 1.4.0

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@github-actions github-actions released this 07 Jul 05:09
d1069b5

Merge pull request #15 from zzhalex233/main

feat(client): render tracked mobs through walls with textured xray

Added

  • Add model-based x-ray rendering for tracked mobs (courtesy of @zzhalex233), with a config toggle to switch between this new textured rendering and the old vanilla outline glow.

Super Mob Tracker 1.2.5

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@github-actions github-actions released this 06 Apr 21:55

Add Entity selection gallery

Added

  • Add entity cards selection screen, an alternative to the mob names list that shows a tiling of entity models instead.
  • Add "Should Render Entities" config to skip entity rendering for entities that crash or spam errors when rendered. Applies to the detail panel preview, the enlarged modal, and the gallery view.

Fixed

  • Fix biomes tooltip not always updating correctly when switching mobs.

Super Mob Tracker 1.2.4

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@github-actions github-actions released this 28 Jan 04:17

Finally fix drops simulation on server

Fixed

  • Really fix the drop simulation not working in multiplayer (I swear).
  • Fix /smtanalyze command not working on dedicated servers. Do note the loot analysis part is quite slower on dedicated servers (about 2-3x), due to the lack of client-side optimizations.

Super Mob Tracker 1.2.3

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@github-actions github-actions released this 22 Jan 23:45

Refactor code and fix multiplayers drops simulation

Added

  • Add enlarged entity preview modal when clicking the entity preview in the mob tracker GUI.

Fixed

  • Prevent the Ender Dragon corruption fix from interfering with real dragon fights (which, in turn, reverted the fix... oh well).
  • Properly fix the drop simulation not working in multiplayer.