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Release 3.2.3

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@Aedif Aedif released this 01 Aug 18:01
· 3 commits to v14 since this release

Levels migration

  • Fixed linked objects offsetting incorrectly during scene migration
  • Improved handling of walls spanning non-defined levels
    • e.g. If 2 levels exist defined as 0|10 and 20|30 and a wall spans between 0|25, a new level will be inserted 10|20, and the wall will cross all 3
  • If a wall extends beyond the bottom-most and top-most levels, new levels will be defined extending from the existing level to the wall defined limit