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Releases: Aff55/Mobtimizer

Mobtimizer v0.1.0 — Phase 1: core stacking

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@Aff55 Aff55 released this 02 Sep 01:47

First release. Phase 1 of the six-phase design is complete: stacking works, is safe, and gives every mob back if you remove the mod.

What it does

Merges same-kind mobs into a single ticking entity carrying a member count, cutting the cost of large farms. Merged members stay in the world as real, frozen entities rather than being deleted and counted — so uninstalling gives you back every mob instead of one cow where a farm used to be.

What works

  • Same-kind mobs merge once a crowd of 4 forms (counted by true mob count, so a 3-stack plus one loose cow qualifies)
  • Member count shown on hover, using the mob's ordinary custom name — vanilla clients need nothing
  • Babies, animals in love and animals on breeding cooldown are never stacked
  • Vanilla breeding still works: feeding a stack releases one member as a partner and puts that animal in love, never the stack
  • Bred parents sit out their cooldown unstacked, then rejoin the herd automatically
  • Killing a stacked host promotes a member rather than losing the stack
  • Stacks survive world reload and server restart
  • /mobtimizer unstack all | here [radius] | type <id>, plus stats and reload

Play-tested on cows and sheep.

Not in this release

Damage routing by source (phase 2), scaled breeding — 100 wheat yielding 50 babies (phase 3), scaled production (phase 4), virtual storage for very large stacks (phase 5), and mob-cap reporting (phase 6).

Install

Requires Minecraft 26.2, Fabric Loader 0.19.3+, Java 25+, and Fabric API (not bundled).

Put mobtimizer-0.1.0.jar and Fabric API in your mods folder and launch. Works in single-player, and on a dedicated server with entirely vanilla clients. Full instructions, configuration reference and uninstall steps are in the README.

Known issues

  • Stacks created before this release may still contain babies; /mobtimizer unstack all clears them
  • A stack loses one member per breeding pair while they court — they rejoin after the cooldown
  • /mobtimizer stats reports "1 stacks"
  • Untested alongside mods that rewrite entity ticking or death paths, such as Lithium