Releases: Aff55/Mobtimizer
Release list
Mobtimizer v0.1.0 — Phase 1: core stacking
First release. Phase 1 of the six-phase design is complete: stacking works, is safe, and gives every mob back if you remove the mod.
What it does
Merges same-kind mobs into a single ticking entity carrying a member count, cutting the cost of large farms. Merged members stay in the world as real, frozen entities rather than being deleted and counted — so uninstalling gives you back every mob instead of one cow where a farm used to be.
What works
- Same-kind mobs merge once a crowd of 4 forms (counted by true mob count, so a 3-stack plus one loose cow qualifies)
- Member count shown on hover, using the mob's ordinary custom name — vanilla clients need nothing
- Babies, animals in love and animals on breeding cooldown are never stacked
- Vanilla breeding still works: feeding a stack releases one member as a partner and puts that animal in love, never the stack
- Bred parents sit out their cooldown unstacked, then rejoin the herd automatically
- Killing a stacked host promotes a member rather than losing the stack
- Stacks survive world reload and server restart
/mobtimizer unstack all | here [radius] | type <id>, plusstatsandreload
Play-tested on cows and sheep.
Not in this release
Damage routing by source (phase 2), scaled breeding — 100 wheat yielding 50 babies (phase 3), scaled production (phase 4), virtual storage for very large stacks (phase 5), and mob-cap reporting (phase 6).
Install
Requires Minecraft 26.2, Fabric Loader 0.19.3+, Java 25+, and Fabric API (not bundled).
Put mobtimizer-0.1.0.jar and Fabric API in your mods folder and launch. Works in single-player, and on a dedicated server with entirely vanilla clients. Full instructions, configuration reference and uninstall steps are in the README.
Known issues
- Stacks created before this release may still contain babies;
/mobtimizer unstack allclears them - A stack loses one member per breeding pair while they court — they rejoin after the cooldown
/mobtimizer statsreports "1 stacks"- Untested alongside mods that rewrite entity ticking or death paths, such as Lithium