Skip to content
McAffe13 edited this page Jul 23, 2026 · 1 revision

FPSFlow

FPSFlow is a Fabric client-side optimization mod for Minecraft that significantly improves frame rates and reduces micro-stutters through intelligent culling, level-of-detail rendering, and adaptive performance tuning.


Core Features

  • Entity Culling — frustum, occlusion, and distance culling with async raycasts
  • Entity LOD — render-throttles distant entities without removing them
  • Nameplate Culling — hides distant name tags with hysteresis
  • Block Entity Culling — skips distant block entities
  • Particle Optimization — cap + distance-based density LOD
  • Background FPS Limiter — caps FPS when unfocused/minimized
  • World Join Optimizer — tightens culling during chunk loading
  • GUI Optimizer — hotbar dirty-flag tracking and HUD throttling
  • Adaptive Renderer — FPS-aware dynamic culling adjustment
  • Lithium-Inspired Utilities — compact sine LUT, cached directions, fast BlockPos helpers

Clone this wiki locally