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Compatibility
McAffe13 edited this page Jul 23, 2026
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FPSFlow is designed to work alongside other popular optimization and rendering mods. It automatically detects certain mods and adjusts its behavior to avoid conflicts.
| Mod | Behavior |
|---|---|
| EntityCulling | FPSFlow disables its own entity occlusion culling to avoid double-work |
| Sodium | No conflicts; works alongside Sodium's chunk/block culling |
| ImmediatelyFast | FPSFlow disables HUD caching to avoid redundant work |
| Lithium | Detected for compatibility; FPSFlow does not bundle Lithium |
| FerriteCore | No conflicts |
| ModernFix | No conflicts |
- Let Sodium handle chunk and block culling
- Let FPSFlow handle entity culling and LOD
- Do not enable both mods' entity culling features simultaneously
- If EntityCulling is installed, FPSFlow automatically disables its own occlusion culling
- FPSFlow's entity LOD and nameplate culling remain active
- No configuration changes needed
- FPSFlow detects ImmediatelyFast and disables HUD caching
- Hotbar and HUD optimizations are skipped to avoid conflicts
- All other FPSFlow features remain active
- FPSFlow detects Lithium for compatibility reporting
- FPSFlow does not bundle or depend on Lithium
- Both mods can be installed together
- FPSFlow's Lithium-inspired utilities are independent of the Lithium mod
- FPSFlow is not tested with OptiFine
- Use Sodium + FPSFlow instead for best results
- Some features may not work correctly with OptiFine
- Entity culling may cause entities to disappear behind transparent shader geometry
- Disable
occlusionCullingif using complex shader packs - Entity LOD and nameplate culling work correctly with most shaders
- FPSFlow is client-side only
- Server mods that force entity visibility (
isCustomNameVisible) are respected - Nameplate culling backs off for server-forced visible entities
- All features work in multiplayer
- World Join Optimizer activates on both singleplayer and multiplayer joins
- Async occlusion adapts to server tick rates automatically
| Minecraft Version | Fabric Loader | Fabric API | Java | Status |
|---|---|---|---|---|
| 1.21.11 | 0.19.3+ | 0.141.4+ | 21 | Supported |
| 26.2 | 0.19.3+ | 0.155.2+ | 25 | Supported |
If you encounter a conflict:
- Check the Troubleshooting page first
- Disable FPSFlow features one by one to isolate the conflict
- Report the issue on GitHub with:
- Minecraft version
- List of installed mods
- FPSFlow config (
config/fpsflow.json) - Game log (
latest.log)
FPSFlow is licensed under the GNU Affero General Public License v3.0 (AGPL-3.0).
- You are free to use, modify, and distribute FPSFlow
- If you run a modified version on a server, you must provide the source code to users
- See LICENSE for full terms