π Version 0.0.1
First public build of GoKart β an arcade kart racer built in Godot 4 (GDScript), developed on auto-pilot by Agent!.
π¦ Downloads
- π macOS (universal, Apple Silicon + Intel):
GoKart-0.0.1-macos-universal.zipβ Developer ID signed, notarized and stapled - πͺ Windows (x86_64):
GoKart-0.0.1-windows-x86_64.zipβ singleGoKart.exewith embedded data - π§ Linux (x86_64):
GoKart-0.0.1-linux-x86_64.tar.gzβ singleGoKart.x86_64with embedded data SHA256SUMS.txtfor all three
ποΈ Kart & driving
- Arcade kart physics with drift and mini-turbo boost (level-up pops, tinted flames, screen flash)
- Procedural kart model with spinning wheels, steering wheels and driver
- Smoother steering, wall pivot when pinned, karts collide with each other
- Start countdown (3-2-1-GO) with rocket-start boost
π£οΈ Tracks & racing
- Three procedural tracks: Green Hills, Sunset Speedway, Frosty Peaks
- Checkpoints, laps, boost pads, off-road slowdown, wall hits, seamless wall ribbon, start-gate banner
- AI karts with difficulty levels, corner speed limiter and race ranking
- Race results screen with points, autopilot after finish, Enter to restart
π Items
- Item boxes with roulette: mushroom, banana, green shell, red (homing) shell, triple shells, blue spiny shell, star, lightning
- Spin-out hits, dangling item trails, AI item use
π₯οΈ HUD, menu & audio
- HUD with place, lap, speed, item slot and minimap with kart markers
- Title menu with track selection and lap count option (1/2/3/5/7); UI scales with window
- Procedural audio: engine, screech, countdown, item/boost/hit sounds, positional engine audio for AI karts
π§ͺ Tooling
- Unit tests for physics, track, items, AI, effects and audio; headless smoke test, play-lap and screenshot tools
- Export presets for macOS, Windows and Linux