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Releases: Agustinm28/DnD-Simple-Engine

Simple-DnD-Engine-0.2.0

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@Agustinm28 Agustinm28 released this 29 Jan 03:08
5fa663e

[0.2.0] - 2024-01-28

Added

  • Added a CHANGELOG.md file
  • Added a "Repository" of assests in engine to load and optimize image or audio assets and be used in different campaigns
  • Added a "New campaign" screen to create a new campaign with name, description, images and asociated audio
  • Added an audio and image repository folder
  • Added icon to program
  • Added classes to handle the creation of a new campaign
  • Added pygame_gui support with a theme.json file for themed elements
  • In scene battle music added with the key a pressed
  • Added an option to edit or delete a campaign

Changes

  • Save data now is defined in a json file inside the engine
  • Resolution menu is now a dropdown in options
  • Fullscreen button changed

Fixes

  • Bugs fixed
  • Fixed a bug that caused the font to not scale with the resolution

⚡Requirements

  • CPU: 1.6 GHz or higher processor
  • RAM: 1 GB
  • Hard Disk: 200 MB
  • Supported OS: Windows 10 or higher

Simple-DnD-Engine-0.1.3

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@Agustinm28 Agustinm28 released this 22 Jan 20:10

[0.1.3] - 2024-01-21

Added

  • Added a new module to handle the game state
  • Added a new module to handle the game loop
  • Added a new module to handle the game events
  • Added a new module to handle the game input
  • Added a "Loading" screen
  • Added a "Campaigns" screen to select the campaign to load

Changes

  • Refactor of code to make it more readable
  • Added comments to code
  • Added more documentation to README.md

Fixes

  • Multiple bugs fixed and code optimized

⚡Requirements

  • CPU: 1.6 GHz or higher processor
  • RAM: 1 GB
  • Hard Disk: 200 MB
  • Supported OS: Windows 10 or higher

Simple-DnD-Engine-0.1.2

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[0.1.2] - 2024-01-15

Added

  • Image enhancement module, wich optimice image format and scales it to the desired size
  • Audio enhancement module, wich optimice audio format
  • Engine buffer module, wich allows to load and unload assets from memory
  • Scenes buffer module, wich allows to load and unload scenes from memory
  • Engine json, wich have all the engine configuration
  • Options menu with resolutions and fullscreen options

Changes

  • Refactor of code to make it more readable
  • Added comments to code
  • Added more documentation to README.md
  • Long audio is now streamed instead of loaded into memory
  • Music now loops and fades in and out

Fixes

  • Fixed a bug that caused the program to crash when the image was not found
  • Fixed a bug that caused the program to crash when the audio was not found
  • Fixed a bug in buttons that make them not work properly
  • Fixed a bug in buttons that make them stash themselves
  • Fixed a bug in buttons that make them not appear when they should
  • Memory leak fixed
  • Memory use reduced sustantially (from 2.5GB to 70MB)
  • Fixed resolution now can be changed without restarting the program
  • Fixed a bug where the program crashed if a campaign was not found or not defined correctly

⚡Requirements

  • CPU: 1.6 GHz or higher processor
  • RAM: 1 GB
  • Hard Disk: 200 MB
  • Supported OS: Windows 10 or higher