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FastLogs 0.4.2

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@AitiX AitiX released this 16 Jul 08:06

Component capture hardening, proven by a live flood regression (uncapped-fps player, a field changing every frame): scan cadence is now time-based (ScanIntervalSeconds, default 0.5), change captures are debounced per instance (MinSecondsBetweenChangeCaptures, default 1s), and MaxCapturesPerSession now stops only AUTOMATIC captures - a manual pass (fastlogs.capture) keeps working and returns a structured JSON result; an ev:cap marker lands in the log ring when the cap trips. BREAKING: ComponentCapture.ScanIntervalFrames replaced by ScanIntervalSeconds. Install (Unity): https://github.com/AitiX/Fastlogs.git?path=/unity#v0.4.2