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FastLogs 0.5.2

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@AitiX AitiX released this 16 Jul 11:03

Added: oversized command results are offloaded instead of lost. A result past the server's inline cap (COMMAND_MAX_RESULT_BYTES, 64 KB) is uploaded as a file and the ack carries {"__fastlogsResultRef": "", "bytes": N} - previously such an ack was rejected with a 400 that an agent only ever saw as a timeout, leaving the command stuck in dispatched forever. The MCP server dereferences the link transparently, so a wide fastlogs.inspect or a big custom dump reads exactly like a small result; a failed offload acks as an error with the size and cause rather than a dead link. Note: file blobs are not PII-scrubbed (contract 1b). Verified: 94 Unity EditMode tests and 13/13 end-to-end assertions against a real built player (a 150 KB result round-tripped intact). Install (Unity): https://github.com/AitiX/Fastlogs.git?path=/unity#v0.5.2