Releases: AkagiCritMagnet/Ys-VIII-randomizer-poptracker-pack
Release list
v2.3 Fixes and more accurate dungeon entrance tracker
-Standard view fix (for good this time hopefully)
-Added a failsafe to avoid checking a dungeon entrance by mistake.
v2.2 - fix for normal view
Fixed the autotracking issue with standard view
v2.1 - Small view fix
Fixed autotracking for small view
Also fixed logic for Ancient Sanctuary Crypt and one chest in Schlamm Jungle with dungeon entrances randomized.
v2.0
-Dungeon Entrance randomization is now in logic in the tracker
-Added a variant with small icons for people who need to free space on their screen
-Small fixes
v1.5
-Auto Tab Switching implemented.
It will work with next update of the AP client
v1.4
-Logic has been rewritten to facilitate future changes and fixes.
-Dark areas in Erodedy Valley and Waterfall Grotto now properly require Glow Stone.
-Dogi is being properly counted as a Castaway.
v1.3 - logic fixes
Long story short, the code I wrote is a mess. I'm rewriting most of the logic to make future fixes easier.
I already fixed a few cases so here's a release. If I broke anything, please report it.
v1.2 - Options autotracking
Options will now automatically be set when connecting.
Also a few logic fixes.
v1.1 - Auto-tracking!
Auto-tracking works!
What's automatically tracked: all items and locations
What's not tracked automatically: the seed's settings. You'll have to click on the gear icon at the top and give the information to the tracker about it if you want the logic to work.
This tracker can't manage entrance randomization.
What I hope to work on next in that order:
-Settings automatically tracked
-Dungeon entrance randomization in logic, with manual tracking of what entrances you have access to
-Auto tab switching
-Entrances auto-tracking for Dungeon entrances randomization
V1.0
-Corrected the White Sand Cape name
-Added auto-update for future version. It will work only if you have this version or one of the next ones.
No updated planned until Ys VIII gets implemented in Archipelago (if it happens one day)