This repository was archived by the owner on Dec 23, 2025. It is now read-only.
What's Changed
Version 1.2.0 has better performance, lower overhead, more convenient editor, and more intuitive baking process based on the original CasualPRT.
But it should be noted that it is still not suitable for production environment, because the structure of Volume has not been optimized, and it does not support streaming and scrolling.
Features
- Use parallel reduction and optimize register usage.
- Remove float to int encoding and directly use
ARGBFloatformat for 3D texture. - Optimize NativeArray usage in ProbeVolume.
- Support multi frame relighting.
Bug Fix
- Fix coordinate 3d to uint3.
Full Changelog: v1.1.0...v1.2.0