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Release 0.0.3– Local AI Unity Tool (Experimental)
Context-Aware Scene Intelligence & Stability Pass
This release focuses on deeper Unity Editor awareness, stricter safety limits, and improved AI reliability.
The assistant now behaves more like a senior Unity developer working directly inside the Editor.
New Features
Live Unity Editor Awareness
- Automatically reads selected C# scripts, including full file contents
- Analyzes selected GameObjects
- Attached Components
- Tags and Layers
- Hierarchy position
- Inspects Prefabs, including root components and visual structure
Smart Context System
- Recursively reads Components, Serialized Fields, and Script content
- Dynamically builds the most relevant context while staying within safe limits
Scene Analysis Report
- Flags performance risks (polycount, draw calls)
- Identifies cleanup opportunities (empty objects, missing scripts)
- Reports platform-specific warnings for Mobile and VR
Accuracy Improvements
- AI tuned to behave as a Senior Unity Expert
- Prioritizes standard Unity patterns and best practices
- Avoids expensive APIs such as Find calls in Update
- Emphasizes performance, safety, and maintainability
Safety & Stability
- Dynamic Context Budgeting based on configured Context Size
- Prevents editor freezes and crashes from oversized selections
- Visual context usage feedback with real-time progress bar
- Warnings when files or selections are truncated
- Automatically disables Ask and Generate actions when limits are exceeded
Performance & Maintenance
- Removed debug spam caused by logging every token to the console
- Centralized all AI prompts into AIPrompts.cs
- Improved editor responsiveness and stability