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Scene Explore doesn't apply Owner filter to newly loaded objects #335

Description

@niciphilly

Environment

Alchemy Test 26.2.0.62662 (64bit)
Release Notes

Second Life RC Magnum 2026-06-12.27437375581
Release Notes

CPU: AMD Ryzen 9 5950X 16-Core Processor (5086.18 MHz)
Memory: 31986 MB
Concurrency: 32
OS Version: Linux 7.0.13-arch1-1 #1 SMP PREEMPT_DYNAMIC Tue, 23 Jun 2026 11:14:21 +0000 x86_64
Graphics Card Vendor: AMD
Graphics Card: AMD Radeon RX 9060 XT (radeonsi, gfx1200, ACO, DRM 3.64, 7.0.13-arch1-1)

OpenGL Version: 4.6 (Compatibility Profile) Mesa 26.1.3-arch1.2

Window size: 2560x1335
Font Size Adjustment: 96pt
UI Scaling: 1
Draw distance: 128m
Bandwidth: 3000kbit/s
LOD factor: 1.5
Render quality: 4
Texture memory: 16384MB
Disk cache: Max size 11468 MB (100.0% used)
HiDPI display mode: true

RestrainedLove API: RLV v3.4.3 / RLVa v2.5.0.62662
J2C Decoder Version: OpenJPEG runtime: 2.5.4
Audio Driver Version: FAudio 3.249.248 — Default Device (2ch @ 48000Hz)
Dullahan: 1.23.0.202605310010
CEF: 148.0.9+g0d9d52a+chromium-148.0.7778.180
Chromium: 148.0.7778.180
LibVLC Version: 3.0.23
Voice Server Version: Not Connected
Compiler Version: GCC 160101
Packets Lost: 134/18839 (0.7%)
June 30 2026 07:52:18

Description

When you filter by any owner in the Scene Explorer and afterwards cam around with "Full Region Coverage" disabled, objects are shown which do not belong to this owner. But a filter like "Light" is always applied correctly.

Reproduction steps

  1. Open the Scene Explorer
  2. Make sure Full Region Coverage is disabled
  3. Select Owned by me
  4. Cam around so that new objects get loaded
  5. Find objects in the list that are not owned by me

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