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Added an optional NameplateBuilder integration that overrides the built-in entity-name segment with Tamework companion custom names when NameplateBuilder 4.260326.7+ is installed.
Added optional NameplateBuilder companion segments for happiness, hunger, thirst, tranquilizer status, and traits so players can include companion progression data in their NPC nameplate chains.
Added optional NameplateBuilder format variants for tranquilizer stacks/time display, shortened companion stat labels, and trait display modes with shortened or full labels plus raw values or linked-panel-style relative percentages.
Changed
Updated Glowing Purple Mushroom Spores so the seed recipe now also requires one Glowing Purple Mushroom in addition to the existing essence cost.
Fixed
Fixed startup failure when SpawningPlugin is unavailable by treating spawn marker/beacon component types as optional in despawn diagnostics setup.
Fixed startup crash when SQLite native bindings are unavailable by treating sqlite native linkage failures as recoverable persistence degradation instead of setup-fatal errors.
Fixed spawner capture/respawn needs restore so companions no longer accrue starvation/dehydration catch-up damage while stored inside capture items.
Fixed storage-style capture/coop restore flows fully healing companions by persisting current health across stow/release.
Fixed linked panel captured/offline companion names falling back to raw role ids instead of translated species names.