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Added /tw showspawnmarkers [radius|off] to render nearby loaded Hytale spawn markers with bright-pink player-local debug shapes and print marker IDs, NPC options, positions, spawn counts, manual-trigger status, and suppression state.
Added /tw deletespawnmarker [range] to delete the closest loaded spawn marker in the player's view path, clear the source block marker component when available, and report the marker ID, NPC options, and position.
Added optional gender support to TwBreedingConfig so modders can require male/female breeding pairs, preserve gender through growth/spawner metadata, show gender in linked panels and spawner tooltips, and use gender-aware random name pools.
Added a /tw settings toggle for companion breeding genders, enabled by default, so server owners can disable gender assignment and gender-aware breeding checks without editing assets.
Added a /tw settings toggle to disable recall/return-home teleporting, hiding Recall actions while disabled, plus a linked-panel Locate action that opens a copyable current or last recorded companion location page.
Added TameworkProgressionTimeScales so integrations can apply per-world progression time multipliers for systems such as breeding timers, with cleanup when worlds are removed.
Changed
Switched Tamework to the shared embedded Alec's Telemetry runtime dependency instead of carrying the runtime sources directly in the mod.
Moved /tw settings telemetry persistence into universe/Tamework/Settings/tamework-settings.json, with legacy crash telemetry opt-out files imported without deleting them.
Fixed
Fixed /tw npcspawntamed attachment overrides being replaced by the NPC's initial random attachment choice after the sync system ran.
Fixed linked companion respawn, lost-recovery, and auto-link record writes so Locate keeps the known world name immediately after a replacement link is created.
Fixed legacy telemetry settings imports, including old telemetry paths, migration roots, and text boolean values from earlier builds.
Fixed custom NPC names staying visible while a player is mounted by making mounted-name hiding and restoration self-correct during world ticks.