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Pretty must check adds
- Item components that has an entity field will mark their item metadata with
ItemFlags.CreatesEntity - WindowPeeDebug now will be initialized if PineDebug is installed
- Forced
MassObjectHolder.AddAssetFolderto do better ways of loading asset files. - Enum extension patches got moved to a place where they are invoked after the game has loaded up.
- Postconnect check for ThinkerAPI localization to get queued up.