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1.1.0
Reforged UI
1.1.0 (2026-10-14)
Full Changelog Previous Releases
- Let the armour stat icon be changed like the others
- Keep empty stat icons clickable, add them to the options menu, and keep the options menu open when the game's options close
- Pre-place Edit Mode action bars with the tester's fitting settings
Besides the icon size, bars 1-3 get icon padding 8, bar art and bar
scrolling hidden and Always Show Buttons on, which a tester found fits
the console. - Add an option to let Edit Mode place action bars 1-3
With it on, bars 1-3 keep their buttons and Blizzard's look instead of
being pinned into the console's grid. They are placed once over the grid
rows in the Reforged UI layout, at about the grid's icon size, and are
then the player's to move, resize and reflow in Edit Mode. The grid art
is hidden while it is on, and changing it offers a reload. - Show money as gold, silver and copper in the gold feed
The bar showed whole gold only (0 for 2s 22c) and the tooltip the raw
copper count, as the client has no GetCoinTextureString. Both now read
2s 22c with coin icons, leaving out empty leading units. - Offer a reload after changing Edit Mode layouts
Blizzard applies layout and raid frame option changes made from addon
code as tainted code, and its party frames then fail on secret values,
e.g. in CompactUnitFrame_UpdateHealthColor when Edit Mode closes. After
the addon saves or switches a layout, or sets the raid frame options, it
now asks to reload so those frames start clean.