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Releases: AlexSanz0902/turnip-sd865-z
Release list
V2.0.0
Improvements:
• Fixed random crashes & freezes: Demanding scenes and transient lag spikes in supported titles no longer crash back to the Eden home screen or trigger full device reboots.
• Improved frame pacing: Reduced micro-stuttering and irregular latency spikes across various titles.
• Small expanded compatibility: Games like The Legend of Zelda: Breath of the Wild now boot and run.
Tests:
• Super Mario Odyssey: Demonstrates frame-pacing improvements compared to v0.1.2, with zero crashes recorded over a 30-minute test session. You should be able to start a new save file and clear the first two kingdoms in a single sitting without crashing.
• The Legend of Zelda: Breath of the Wild: While v0.1.2 caused a full device crash, it now boots and runs without crashing (though minor-to-moderate graphical glitches are currently present). Tested for 30 minutes with zero crashes; you should be able to start a new game and complete the first main story quest in one run.
Benchmark & Screenshots:
In an identical scene in Zelda: BotW running at 1.25x docked resolution (1350p) on a vanilla profile (no mods, cheats, or custom Eden settings applied) and after shader compilation across three drivers:
• Turnip v24.3.0 R9v2: 21.2 FPS
• Turnip v26.3.0-R6: 23.7 FPS
• Turnip Z v0.2.0: 30.0 FPS
Known Issues:
• Minor, occasional visual bugs in Super Mario Odyssey.
• Moderate graphical glitches and artifacts in Zelda: BotW. These specific rendering issues will be targeted in v0.2.1.
Credits:
Thanks to the Mesa project, freedreno / Turnip developers, StevenMXZ, the Eden team, Weab-chan, K11MCH1, MrPurple666, The412Banner, nckstwrt, the NetherSX2-Turnip team, Tranquility6789, libadrenotools, HomuHomu833, and chaotic-cx.
Analysis and code modifications were AI-assisted (Claude by Anthropic).
V1.2
Turnip Z v1.2 for Snapdragon 865 / Adreno 650
Note
Scope of this build: There are no general performance, frame pacing, or overall stability improvements in this release. If a game previously crashed, suffered from poor frame rates or graphical glitches, this update will not change that behavior unless it was affected by the specific visual bugs listed below.
Fixes
- Super Mario Odyssey: Resolved volumetric fog corruption where fog rendered covering the entire screen in the Cap Kingdom.
- Dragon Ball FighterZ / Batman: Arkham Asylum: Resolved swapped red and blue color components. Maybe fixed for other Unreal Engine games too.
V1.0
First public release of Turnip SD865 "Z", a modified Turnip (Mesa) Vulkan driver for Snapdragon 865 / Adreno 650.
What it does
- 15–35% more FPS in Switch emulation compared to Turnip v26.3.0-R5.
- No crashes or device reboots in my testing across five games.
Install
Download Turnip-SD865-26.3.0-Z.zip and install it from your emulator's GPU driver manager without extracting it.
Known issues
- Dragon Ball FighterZ: some HUD textures show a blue tint.
- Distant textures are slightly less sharp.
Tested only on a Retroid Pocket 5 (GPU overclocked to 905 MHz) with Eden 0.2.0-rc2. Experimental: keep a driver you know works.
SHA-256: 965ff72efae4a5db2918aecbd42a7cf1bd5b35d2100a4986389f152227a05ec5