pz-icon-maker 1.1.0 - character & animation viewer
What's new in 1.1.0
Character and animation viewer
A new mode, opened with the Character… button in the icon window, renders a full
Project Zomboid character you can dress, arm, and animate:
- Build the character -- gender, skin tone, hair, beard, clothing (meshed, composite,
and static hats), and weapons or items held in either hand. - Animate -- browse the game's ~1,800 human and zombie clips in a searchable grid,
grouped into categories (Aim, Attack, Reload, Walk, Sneak, Sit, and more) and by actor
(player, Kate, zombie). Hover a thumbnail to preview, click to play, then scrub, loop,
and change speed. - Pose the shot -- orbit freely or snap to the game's isometric camera, turn the
character to any facing, and tune the lighting (ambient, key brightness and direction),
each slider with a one-click reset. - Export -- a transparent still, a sprite sheet, or a looping GIF of the current clip
(512px, auto-optimised to stay under 1 MB).
It uses the same asset resolution as the icon maker, so it renders the vanilla body,
clothing, and weapons your mod reuses, plus anything the mod adds.
Also in this release
- Held items follow the hand's prop bone and use the engine's own attachment logic, so a
weapon sits and swings the way the game holds it. - Per-slider lighting reset in the icon maker as well.
Download
Grab pz-icon-maker-1.1.0-win-x64.zip below, unzip, and run pz-icon-maker.exe. Nothing
to install. Click Game folder… once and point it at your Project Zomboid install so it
can resolve the vanilla assets mods reuse.