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2.0.0

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@AlexanderBarthe AlexanderBarthe released this 10 Feb 22:57

Updates

Migration to database

Instead of .yml files data is now stored in a local database. This has the following upsides:

  • Lower chance of data corruption
  • Ability to change values more freely, like the name of a plugin or dropevent (more info below), those do not have to be unique anymore
  • Higher performance

Name changes

Crates and Dropevents are no longer identified via their name, but a unique id. This has the follwoing effects:

  • In commands, Dropevents and Crates are now referenced via their id (see the full command list in Readme for reference)
  • A button for name change can be found in the respective Edit Gui.
  • Names can be plain text or in the MiniMessage format (Documentation)
  • Names may now contain spaces

Folder system

You are now able to organize crates and dropevents in folders and subfolders. You can configure the location in the dedicated edit gui with the ender chest icon. Separate subfolders with / icon. The . represents the root folder.

ShopGui+ Support

Dropevents are now supported by the ShopGui+ plugin. Thank you to @MackenzieMolloy . Example configuration:

1:
  type: item
  item:
    cad:
      dropEventId: <id>
  buyPrice: 10
  slot: 1

VaultAPI support

If you combine this plugin with VaultAPI and an economy plugin, Money Rewards are unlocked in crates. You are abled to award players money directly. (Gold ingot in reward sequence configuration)

Smaller changes

  • Added a button to clone a drop of a dropevent
  • Added a button to give a stack of dropevent starter items to yourself
  • Changed command /crate cancel to /cad cancel
  • GUI rearrangements

Fixes

  • Fixed typos in GUI
  • Fixed a problem where a title disappears in GUI