Skip to content

1.0.4

Choose a tag to compare

@AlexanderGatesDev AlexanderGatesDev released this 01 Jan 18:28
· 8 commits to Master since this release

BiosimRust v1.0.4

Bug Fixes

  • Fixed KillForward action not executing: The KillForward action was incorrectly placed after NumActions in the enum, which meant it was never included in the active actions array. This has been fixed by moving KillForward before NumActions, allowing the kill action to function properly.

Configuration

  • Increased kill threshold: The kill action threshold has been increased from 0.5 to 0.95 to reduce excessive killing. This means only neural network outputs that normalize to above 95% can trigger kill attempts, making killing a more strategic and less frequent action.

Features

  • Kill genome action: Agents can now use the KillForward action to eliminate neighboring agents in the direction of forward movement. This feature is controlled by the killenable parameter in the config file (default: true).