TM Community Edition v1.3 dev 5
Pre-release
Pre-release
·
85 commits
to master
since this release
Getting close to a new main release, still bugs to clean up and some other cool things in the works. Should have a nice release lined up eventually. I am very bad at making videos so that takes a lot of my time up (along with getting nerd sniped into writing a compiler).
- Fixed random console crashes during the ledgedash event and float cancel training.
- Added Custom Action Log in the lab - make your own ledgedash-like HUD for anything you want!
- Changed the sfx for Tech Sound and updated its description.
- Allow Tech Sound to play even if Invisible Techs are not enabled.
- Removed PRIM_LITE (caused random console crashes) and replaced with a homemade solution that doesn't crash (as far as I can tell).
- Fixed crashing when scrolling down on some menus.
- Fixed crashes with too many OSDs - sometimes. I'll get it 100% soon.
- Fixed spotdodges being marked actionable in the overlays occasionally.
- Add shortcut (Y + Z) for Re-Save Positions.
- Added Help QR Code linking to the TM-CE Tips Playlist. I'll add a description there too in the future.
- Fixed counter delay - not 100% good tho, shield counter delay currently broken and will be fixed soon.
- Fixed the CPU not countering after being interrupted in a counter action
- Fixed initial facing direction in the techchase event
- Fixed CPU playback slot randomization - still a little broken but will be cleaned up shortly
- Added Auto SDI direction: this SDIs in the same direction as TDI - and heavily refactored SDI / TDI / ASDI calculation code to not suck.