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TM Community Edition v1.3 dev 5

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@AlexanderHarrison AlexanderHarrison released this 13 Mar 03:43
· 85 commits to master since this release

Getting close to a new main release, still bugs to clean up and some other cool things in the works. Should have a nice release lined up eventually. I am very bad at making videos so that takes a lot of my time up (along with getting nerd sniped into writing a compiler).

  • Fixed random console crashes during the ledgedash event and float cancel training.
  • Added Custom Action Log in the lab - make your own ledgedash-like HUD for anything you want!
  • Changed the sfx for Tech Sound and updated its description.
  • Allow Tech Sound to play even if Invisible Techs are not enabled.
  • Removed PRIM_LITE (caused random console crashes) and replaced with a homemade solution that doesn't crash (as far as I can tell).
  • Fixed crashing when scrolling down on some menus.
  • Fixed crashes with too many OSDs - sometimes. I'll get it 100% soon.
  • Fixed spotdodges being marked actionable in the overlays occasionally.
  • Add shortcut (Y + Z) for Re-Save Positions.
  • Added Help QR Code linking to the TM-CE Tips Playlist. I'll add a description there too in the future.
  • Fixed counter delay - not 100% good tho, shield counter delay currently broken and will be fixed soon.
  • Fixed the CPU not countering after being interrupted in a counter action
  • Fixed initial facing direction in the techchase event
  • Fixed CPU playback slot randomization - still a little broken but will be cleaned up shortly
  • Added Auto SDI direction: this SDIs in the same direction as TDI - and heavily refactored SDI / TDI / ASDI calculation code to not suck.