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v0.4.0 - Battle Hub chat & menus, News reading, all-language control type

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@Ali-Bueno Ali-Bueno released this 20 Jun 16:17
· 54 commits to main since this release

Accessibility update focused on the Battle Hub and the News/Mailbox, plus broader language support.

Battle Hub

  • Navigable menus read the focused option: walk-up action menu, arcade cabinet menu, Rival AI (V-Rival) menu, Avatar Random Match list.
  • Stage selector and the League / rank selector (V-Rival) announce their values from the game's own data.
  • Social wheel (phrases / stickers), the text chat window and player list, and walking up to a player (their profile) now read.
  • The text chat window (T) announces itself on open (channel + destination) and reads each input-bar element — Message, Send, Phrases, Stickers — as you move along it.
  • The room Comment preset picker reads each preset.

Versus

  • The VS screen announces each player's rank (resolved from the game's league data), fixing the old wrong "Master".
  • It also announces each player's control type (Classic / Modern / Dynamic), read from the game so it appears in your game's language.

News / Mailbox

  • The headline list reads each headline as you scroll.
  • Opening a news article (Confirm) reads it aloud instead of opening silently.
  • The reward item dialog reads the item and buttons, and speaks immediately when it opens.

Story & dialogue

  • Cutscene/scene subtitles and Battle Hub NPC "Special Talk" dialogue are read, gated on the in-game Subtitles option.

Online match results

  • Post-match victory quote, win count/rate, and the rank gauge (rank, LP/MR and the change) are announced.

Fighting Ground

  • The control-type display toggle (Classic / Modern / Dynamic) on the Tutorials, Character Guides and Combo Trials lists is announced.

Install: unzip into your Street Fighter 6 folder. Requires REFramework and a screen reader.