v0.4.0 - Battle Hub chat & menus, News reading, all-language control type
Accessibility update focused on the Battle Hub and the News/Mailbox, plus broader language support.
Battle Hub
- Navigable menus read the focused option: walk-up action menu, arcade cabinet menu, Rival AI (V-Rival) menu, Avatar Random Match list.
- Stage selector and the League / rank selector (V-Rival) announce their values from the game's own data.
- Social wheel (phrases / stickers), the text chat window and player list, and walking up to a player (their profile) now read.
- The text chat window (T) announces itself on open (channel + destination) and reads each input-bar element — Message, Send, Phrases, Stickers — as you move along it.
- The room Comment preset picker reads each preset.
Versus
- The VS screen announces each player's rank (resolved from the game's league data), fixing the old wrong "Master".
- It also announces each player's control type (Classic / Modern / Dynamic), read from the game so it appears in your game's language.
News / Mailbox
- The headline list reads each headline as you scroll.
- Opening a news article (Confirm) reads it aloud instead of opening silently.
- The reward item dialog reads the item and buttons, and speaks immediately when it opens.
Story & dialogue
- Cutscene/scene subtitles and Battle Hub NPC "Special Talk" dialogue are read, gated on the in-game Subtitles option.
Online match results
- Post-match victory quote, win count/rate, and the rank gauge (rank, LP/MR and the change) are announced.
Fighting Ground
- The control-type display toggle (Classic / Modern / Dynamic) on the Tutorials, Character Guides and Combo Trials lists is announced.
Install: unzip into your Street Fighter 6 folder. Requires REFramework and a screen reader.