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Releases: All-Of-Us-Mods/MiraAPI

0.4.3-gamemodes

0.4.3-gamemodes Pre-release
Pre-release

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@github-actions github-actions released this 16 Aug 15:20

What's Changed

New Contributors

Full Changelog: 0.4.3...0.4.3-gamemodes

0.4.3

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@AtonyGit AtonyGit released this 06 Aug 23:30
8407617

What's Changed

  • Game Options menu now caches every menu present.
  • Role tab and game options tab regenerate options slowly for performance.
  • Crashing on Epic Games and MS Store no longer occurs when switching menu tabs.

0.4.2

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@AtonyGit AtonyGit released this 03 Aug 01:13

What's Changed

  • Option notifications can now make use of TMP Sprite Assets.
  • Garbage Collection remediation has been improved overall for stability and FPS.
  • Reduced the heavy lag that appears in the game options menu.
  • Fix duplicated PopulateResultEvent call.
  • Add Mod Name Abbreviation for IMiraPlugin, allowing other mods to make use of it.
  • Allow mods to toggle if they appear in the game settings menu.

0.4.1

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@AtonyGit AtonyGit released this 29 Jun 14:23
d8d3cc2

What's Changed

  • Improved Documentation for methods (PR #93)
  • Deprecated the use of "ShowInModifiersMenu" entirely for Option Groups (use ParentMenu instead)
  • Fix cosmetics breaking on Among Us v17.4
  • Improve memory usage (primarily in the options menu)
  • Fix "How-To-Play" menu being unusable due to custom roles being loaded.
  • Add "GetsVentData" field for custom role configuration to fetch vent data properly.

0.4.0

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@AtonyGit AtonyGit released this 18 Apr 13:42
245f2e6

What's Changed

  • Guardian Angel protection is checked properly.
  • The Options Menu no longer throws errors on Android.
  • Framerate slider applies properly on PC again.
  • StateMachineWrapper now allows overriding existing states and returns for Coroutines.
  • Kill animations no longer use nullables, which led to instability.

0.3.9

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@AtonyGit AtonyGit released this 21 Mar 21:25
fcd7856

What's Changed

  • All Murders are now checked by the host beforehand to prevent kill desyncs
  • Neutrals no longer appear like crewmates in the view pane.

0.3.8

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@AtonyGit AtonyGit released this 11 Feb 17:50
9dfad78

What's Changed

  • Kills now check if they are being triggered inside the lobby, primarily to deter an influx of cheaters with altered mods

0.3.7

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@AtonyGit AtonyGit released this 08 Feb 22:30
e8536e5

What's New

  • Individual game options can be reset if they are a part of a preset.
  • A new meeting-specific murder rpc is now available for use, checking for kills happening within and outside of a meeting.

What's Changed

  • Framerate Slider has been renamed to be more accurate
  • Memory usage per frame has been improved

0.3.6

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@AtonyGit AtonyGit released this 04 Jan 18:42
50030c1

What's New

  • Screen shake no longer interferes with scrolling in the host options menu
  • Added a target framerate slider

What's Changed

  • Sabotage flashes no longer break on Starlight
  • Using the button scale setting no longer breaks the UI.
  • If a role fails to register to a marshalling error (nullables) the game will no longer crash.

0.3.5

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@AtonyGit AtonyGit released this 29 Dec 00:01
fe3bfcd

What's Changed

  • Added Vanilla Button Click Event (and respective Cancel Event)
  • Added accessibility settings for sabotage flashes and blares
  • Added an in-game slider for resizing ability buttons