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Buildings

Bluehunter789 edited this page Feb 8, 2025 · 2 revisions

(WIP)

Most buildings requires a Village, Town, City or Metropolis to be built. Exceptions are industry buildings, monasteries-cathedrals, fort buildings. Marketplace/trade harbors can be built if there is a CoT (Center of Trade) modifier.

Village, Town, City and Metropolis have three prerequisites to be built:

  • Gold
  • Population (manpower, hover over the requirement for each tier)
  • Civilization (also hover over the building to see how much you need)

Civilization is a new concept in this mod. You can check out your province value by making a census. Keybind is C. You can also see it where you'd find institution spread. It's icon looks like a scroll with a hammer.

To improve the civilization level in a province, you can build an industry, church, even a fort since each contribute a base civilization value.

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