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This repository was archived by the owner on Apr 24, 2026. It is now read-only.

pre-empt tcp connections by starting one early

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@lanmower lanmower released this 29 Apr 18:05
· 49 commits to main since this release
b976de3

In this version we remove halfopen connections option in the tcp server and client options (since we're manually transmitting, as per an earlier example from my codebases lanmower/hyper-relay@f785006)

we also pre-empt tcp connections so the reusable socket is already at play when the game server starts, like udp