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A simple game of Asteroids created with pygame for Boot.dev.

Original Scope

  • An asteroid field that spawns asteroids of 3 different sizes.
  • The player can navigate the field and shoot to destroy asteroids.
  • Collision of the player and an asteroid termintates the game, while a bullet and an asteroid destroys both objects.
  • If the asteroid is larger than the smallest size, then two new asteroids are spawned.

Planned upgrades

  • Make the objects (especially the player) wrap around the screen instead of disappearing
  • Add a scoring system
  • Add a HuD for informational display.
  • Implement multiple lives and respawning

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