A simple game of Asteroids created with pygame for Boot.dev.
- An asteroid field that spawns asteroids of 3 different sizes.
- The player can navigate the field and shoot to destroy asteroids.
- Collision of the player and an asteroid termintates the game, while a bullet and an asteroid destroys both objects.
- If the asteroid is larger than the smallest size, then two new asteroids are spawned.
- Make the objects (especially the player) wrap around the screen instead of disappearing
- Add a scoring system
- Add a HuD for informational display.
- Implement multiple lives and respawning