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Minecraft Comes Alive Remastered (MCArem) replaces vanilla villagers with player-like villagers who have names, personalities, relationships, families, genetics, clothing, hairstyles, and more.
This GitHub Wiki is mainly for technical information, configuration, resource packs, datapacks, and modding.
| Page | What it covers |
|---|---|
| Custom Skin Textures | Clothing, hairstyles, and custom eye textures |
| Skin Editor and MCAR (MCA Reborn) Library | Creating, previewing, and sharing clothing and hairstyles online in-game |
| Config | MCArem configuration options |
| Dialogues | Custom dialogue data |
| Gifts | Custom gift values and gift data |
| Compatibility | Built-in compatibility resources and known mod conflicts |
| Modding | Installing MCArem and choosing the correct Minecraft version and loader |
Q: Will MCArem be backported to older Minecraft versions?
A: Official development focuses on the newest versions. Support for older versions can be cancelled. Use an MCA build made for your exact Minecraft version, or build your own!
Q: When will the next update be released?
A: Updates are released when they are ready. Development builds and release information are posted through the normal MCArem project channels, including GitHub and my website.
Q: Can I suggest features or report bugs?
A: Yes. Use the MCArem CurseForge comments for suggestions and GitHub Issues for reproducible bugs.
Q: Does MCArem support custom villager professions?
A: MCArem can work with namespaced profession identifiers. Resource pack authors can also add profession-specific clothing. Some that does not support will have native support baked-in. See Custom Clothing for more details.
Q: Does MCArem work with mods that change villager trades?
A: Usually, but compatibility depends on how the other mod changes villagers. Mods that replace or heavily rewrite villagers are more likely to conflict with MCArem.
Q: Where is the config file?
A: MCArem configuration files are inside the config folder of your Minecraft installation or launcher profile. See the Config page for details.
Q: How do I marry another player?
A: Use /mca propose [player name]. The other player can accept with /mca accept [player name].
Q: How do I expand a village?
A: Build near the village and register the new building with a Blueprint.
Q: Can datapacks customize MCArem?
A: Yes. Several MCArem systems are data driven. The technical pages in this wiki document the formats that are intended for pack authors, builders, and general users.
Q: Do regular villagers still exist?
A: Only on existing worlds, but jump into Creative and use the vanilla villager spawn egg. It's possible to have those villagers and MCArem villagers at the same time.
Q: Polygamy?
A: MCArem does not provide polygamy directly. Use a third-party addon if you want that functionality. Native support coming soon with a toggle!
MCArem works alongside many other mods, but some integrations and conflicts need their own notes. See the Compatibility page for the built-in compatibility list and known incompatibilities.