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Minor update...
Weapon and upgrade reflections have been refined: more three-dimensional when approaching and a flatter gradient when receding.
Wall reflections have been subtly added, similar to enemy reflections. All reflections (weapons, enemies, walls) can be toggled on or off using the "REFLECTIONS" toggle in the in-game menu.
'S' was added as an optional key for going back so WAXD and WASD work (unfortunately, on the Amiga, 'S' does not work simultaneously with other keys, only 'X' - however, it works with 'S' on the emulator).