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v08.2026
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Early August Update
Save system optimized (incorrect floor/ceiling textures were loading in some areas)
Level selection in the title menu reworked
Lives added to the HUD: Note - you no longer have unlimited lives; you start with 3 and can increase them to up to 5 through a minigame.
The original Defender minigame has been fixed and activated: You can now earn lives throughout the game, up to a maximum of 5.
Reflections reworked: In addition to weapons and projectiles, enemies and walls can now also reflect off the ground.
Bloody Violence mode introduced: Eliminating enemies now procedurally creates pools and splatters of blood on the floor and walls.
Image expansion in 16:9 mode has been reworked.
The title bar has also been integrated into Zombie Massacre, and the intro/title screen sequence in Gloom Classic has been fixed.
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